The VM option will build your game and use interpreted code within a special YoYo Runner. YYC - This will build your game using compiled native code.VM - This will build your game using interpreted code.Setting upĪfter installing and running GameMaker Studio 2 on your PC or Mac, you can specifically build for Amazon Fire using the Target Manager window, opened by clicking the target button in the top-right of the main window:įor the Amazon Fire target platform, you can see that there are two output options: If you have not done any of the above, then you should take a moment to do so, otherwise the steps outlined in this tutorial will not permit you to test, compile, or upload your game project correctly. You can get a licence for Amazon Fire through several different mechanisms which are outlined here (note that there is a 60-day FREE trial available). An Amazon Fire licence for GameMaker Studio 2.
GAME MAKER STUDIO APK HOW TO
You can find out how to get one and set it up here. The device needs to have Developer Mode activated and be discoverable using ADB. A physical Amazon Fire device for testing your projects and connecting with GameMaker Studio 2.
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In Part 2, we’ll cover creating an App Listing on the Amazon Appstore, and then uploading a file to the app store for testing/publishing.īefore going any further however, there are a few things that you will need: In this blog post, we will take you through setting up GameMaker Studio 2 and testing your game on an Amazon Fire device. Welcome to the first part of our Amazon Fire tech blogs.